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Stimulation Clicker is a fast-paced clicker game where players click a button to accumulate "stimulation" points. These points can be used to automate point collection and unlock various upgrades and achievements. The game intentionally overloads the player with visual and auditory stimuli, mirroring the chaotic nature of the modern internet.
Stimulation Clicker is created by Neal Agarwal, celebrated for his creative web games like: Infinite Craft, The Password Game, Spend Bill Gate's Money... His work often combines art, programming, and humor to produce unique, highly engaging experiences. Neal's creations typically involve playful explorations of concepts, data visualization, and interactive storytelling.
At its core, Stimulation Clicker revolves around a simple mechanic:
As the Stimulation Clicker game progresses, players unlock features like automatic stimulation generation. This leads to a progressively overwhelming experience, parodying elements of the modern web.
The Stimulation Clicker game bombards players with a mix of visual and auditory stimuli, creating a chaotic environment. Key features include:
These elements mimic the overstimulation of daily online life, offering both humor and critique.
After achieving a high level of stimulation clicker, players can purchase the final upgrade: "Go to the Ocean". This transition leads to:
The stark contrast between the overstimulation of gameplay and the serenity of the ending emphasizes the possibility of stepping away from the internet’s chaos.
Some players have noted that Stimulation Clicker can evoke strong feelings, with some finding it overwhelming and others finding it to be an accurate simulation of the modern internet experience. The game has been described as:
Many players found the Stimulation Clicker game to be addictive. Some have even compared it to other clicker and incremental games, such as Cookie Clicker, Universal Paperclips, and Candy Box, while others noted the game's unique commentary on the attention economy.
It is also possible to "cheat" the Stimulation game in various ways, such as by resizing the window to increase the rate of DVD bounces, or by using scripts or browser console commands to automate clicking.
The game's design is intentionally simple, but it provides a deep and engaging experience with a clear end, making it a worthwhile experience.
Stimulation Clicker is more than a game — it’s a satirical critique of the digital age, blending chaos and calm to leave players pondering their online habits.